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Old Oct 30, 2008, 07:28 PM // 19:28   #21
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The ability to max titles gives the game purpose in PvE after doing all the missions. It gives player's a sense of achievement to say that they have maxed XX many titles. Unmaxable titles would only lead to an endless grind feeling which would lead to the loss of many players. Even though gwamm feels unreachable, it still is capable of being reached. Why would people want to spend thier time in the game gaining points and more points towards a title if they know that it will never end?
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Old Oct 30, 2008, 07:30 PM // 19:30   #22
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no one really forcing you to max titles and there are guilds that does elite areas without cry way and such things. also if you didnt have titles what will you do? do elite areas the whole time? do missions for doing sake? all titles are are a reward for what your doing even without the titles anyway.
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Old Oct 30, 2008, 07:36 PM // 19:36   #23
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Originally Posted by EroChrono View Post
As for unmaxable titles, please God no, it would only add value to the mindless grind and "show off" factor of the titles. Then again, it would seem to go well with ANet ludicrous idea of no level cap in GW2.
See, the "show off" factor is what I'm trying to develop here. Titles are a show-off feature, arguing they aren't would be silly.

Currently, there is ONE ultimate show-off title in the game, KoaBD, unless you are showing one of the PvP titles which aren't part of it. If KoaBD didn't exist, other titles could have higher ranks and be just as much of a show-off, but with way more variety.

As for the grind, I don't think it would promote more grind, when there's no further gameplay benefits and no point towards KoaBD to earn.
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Old Oct 30, 2008, 07:38 PM // 19:38   #24
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I disagree, GWAMM was an inevitability with the title system that would exist even if it didn't (hey look I have 15 titles maxed lol), it's just a visible name.

I'm inclined to agree. Very few people I know even display there GWAMM (or lessor level of it) title. People would grind for the titles irrigardless of the existance of the umbrella title.
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Old Oct 30, 2008, 07:47 PM // 19:47   #25
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So, you're essentially saying that since titles can be maxed and that is ruining players' mindsets, you want people to be able to grind past the current max for certain titles?

At face value, it doesn't sound any different than if we were to drop the level cap and allow characters to go past 20. Of course, that would be considering that benefits aren't given for going past the current max... Wait, what's the point of going over then, especially on grind titles? An ego trip?

Looking past making titles uncapped, not having a maxed title track is sorta silly, moreso for characters with more maxed titles than others. The real reason that I think KoaBD is ruining players' mindsets is that the titles that go towards it have different levels of respect in the community. Bought titles such as Sweet Tooth or Party Animal might not have such prestige as Treasure Hunter or Wisdom, and Protector doesn't really show as much accomplishment as Vanquisher. The situation gets even worse once you notice that you're getting what I'd say are "free" titles like Legendary Cartographer or Guardian, just because you got each of the titles in their respective campaigns.

Not really sure what kind of solution there is in this situation, but it's probably not worth evaluating until after the supposed title update coming up. That might change the way some things are looked at.
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Old Oct 30, 2008, 08:25 PM // 20:25   #26
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Link to where it says botting is ok? It didn't happen and won't, period, don't twist words around to help your opinion.
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Old Oct 30, 2008, 08:29 PM // 20:29   #27
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Originally Posted by Covah View Post
DoA Cryway LF LB12+ ONLY!!!!!!

No thanks.
I agree. Last thing I need to deal with are people demanding skills to deal 6-8 more damage than usual than anything else.
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Old Oct 30, 2008, 08:39 PM // 20:39   #28
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I read the OP and all I saw was complaining that kids these days have it too easy, combined with a plea to give DoA farmers another reward besides just money and items.

So very /unsigned.
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Old Oct 30, 2008, 08:52 PM // 20:52   #29
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Meh. Titles screwed titles.

I was doing a lot of things that titles reward BEFORE their titles were added.

The problem with titles is how they are implemented. Few ranks make them slow to raise, so people get bored from seen a slow bar going up.

Even if you keep the max the same, with more ranks in between people is more entertained by how getting the next rank sooner. Like when you shake a keyring with a lot of keys to amuse a baby.
The best example of that is Sunspear. It has a lot of ranks and you get them relatively soon.It's a title nice to get and see.

In the other hand, you have the Festival titles. One you get the first rank, you see the second miles away. And that discourages some people.

So, those that want KoBD don't see movement and start asking for speed and easiness in getting the titles.
You give more ranks in between, and you distract some of them from that.

Anyways, getting all titles in one character or all achievement titles per character it's not a problem, and anyone complaining about them it's just lazy.

But getting the grind ones in all characters... ah... many Guild Wars players won't like grind. So once they get those in one character, they'll feel like "I got it already, why do I have to get it again".

In the case of Wisdom and Treasure the solution was easy and it has been done.

In the case of plot-related grind titles, you can't make them account wide, because they are related to separate places and things each character does.
So, in that case, what can be done...?
Hm... maybe just making them faster to get the more characters maxes them.
So, if you have 9 characters that have maxed the Norn rank, the 10th would get the title... let's say 9 times faster.
Getting the title in one character would be the same, an getting them in 10 would take more time than in one, but a little less than now.
And those that don't see those titles advancing would see them a little faster.

Of course, when it comes to achievement titles (Protector, Carthographer, etc) the is no excuse. Opening a chest or identifying an item it's almost the same with any character. And there is no much difference between riding a Junundu with a Monk or an assassin, the merit is similar.
But going through the plot, vanquishing, questing, making missions... in that case, profession can make quite a difference.

But more rewards here or there...? Haha! No.
Most titles have already rewards.
And only GRIND titles deserve rewards. The reward for an achievement title is the title itself and its statue.
Most PvP titles have already the Balthazar cap reward.
Most Plot-grind titles have skills and such.
And the loot-grind titles have % in lockpicks, salvage, etc..
The only titles left to get a reward are the festival item titles. And the only possible reward that they could deserve is increase duration/power in the effect of the items they are related with, so you don't need as much to maintain the effects and can give more to other characters, while you still need the items to get the effects. If you got Party Animal to 100%, yu deserve getting 75 minutes instead of 50 when you use tonics.

Last edited by MithranArkanere; Oct 30, 2008 at 08:56 PM // 20:56..
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Old Oct 30, 2008, 09:11 PM // 21:11   #30
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Titles are like FoW armor u get it cuz u want to show off that u got the most expensive armor in game, nobody told u to spend countless hours farming gold to get it u did it cuz u want it to, the same applies to titles instead of asking for more pve grind try to max the hero, champ, gamer, and commander titles. Now if u dnt feel like it or u feel like maxing a pve title would be easier than getting rolled over in pvp then dnt QQ. But this is just my opinion
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Old Oct 30, 2008, 09:21 PM // 21:21   #31
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BTW, nobody EVER said "botting is okay". Some accounts banned for botting on one particular weekend are being considered for restoration on a case-by-case basis. That hardly amounts to a blanket endorsement of botting, and the announcement made it quite clear that botting is still a bannable offense.
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Old Oct 30, 2008, 09:24 PM // 21:24   #32
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Quote:
Originally Posted by MercenaryKnight View Post
Titles are a step in the right direction. It gives the people who enjoy mmorpgs to grind excessively and gain accomplishments.
Then, you know, people like this probably shouldnt have been playing Guild Wars in the first place. Oh wait, A-net dumped it's design brief of a grind-free game.
the result, is the attracting of the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO'ish players who moan when their precious sticker under their name get's tarnished because it's 'easier' to get by other people. God forbid anyone ruffle their e-peen.

Drats, foiled again.

Titles where and still are a terrible idea. There are better ways to get people to play the game for longer periods.

Last edited by Pwny Ride; Oct 30, 2008 at 09:26 PM // 21:26..
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Old Oct 30, 2008, 09:42 PM // 21:42   #33
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Massive KoaBD in pre-searing.
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Old Oct 30, 2008, 10:01 PM // 22:01   #34
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titles were fine until nf and gwen came with overpowered skills based on the rank. you never say anyone complaining about someones tyrian explorer title.

the most sad part of this whole title issue, is that since gwen gave players the HoM, they turned from playing the game for fun, to grinding rediculous titles to fill their hall. the pressure players have put on anet to change titles, update title inclusions and so on, anets original proposal for the hall having NO benefit or advantage for players who have a full hall over players that have nothing in their hall when gw2 comes around, will surely have immense pressure to change that too. very very sad.
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Old Oct 30, 2008, 10:07 PM // 22:07   #35
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I generally agree with the OP. There would be nothing wrong with titles if there wasn't a sense of needing to max them. No KoaBD, no HoM and no skill or armour link would remove the contention that many of us feel regarding them.

It's why I'm disappointed account-wide KoaBD is, apparently, off the table. It's the one big bone of contention I don't believe ANet will ever fix. Assurance that there will be no specific reward for KoaBD ranks in GW2 would be a start, though.
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Old Oct 30, 2008, 10:12 PM // 22:12   #36
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You do realise that the time you spend typing this thread down could have gotten you 2 chests towards your chesthunter title?
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Old Oct 30, 2008, 10:48 PM // 22:48   #37
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Originally Posted by Jongo River View Post
I generally agree with the OP. There would be nothing wrong with titles if there wasn't a sense of needing to max them. No KoaBD, no HoM and no skill or armour link would remove the contention that many of us feel regarding them.

It's why I'm disappointed account-wide KoaBD is, apparently, off the table. It's the one big bone of contention I don't believe ANet will ever fix. Assurance that there will be no specific reward for KoaBD ranks in GW2 would be a start, though.
Agreed, they should annouce that only a full HOM is needed, and that the HOM beacon is for looks only. no koabd benefits at all. that'd certainly cuit down on the grind! 5 trophies, 5 armor 5 heroes, 11 weapons and 20 minipets and you;re done and get the max bling for GW2. no more of this 30 titles nonsense.
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Old Oct 31, 2008, 01:43 AM // 01:43   #38
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anet cant come out and announce that the HoM will do nothing in gw2 cuz people will rage. but they cant give people something for it because that would allow them to start gw2 off ahead of anyone else. its a new game. give everyone 30 max titles so they everyone can start with
'i wasted my last year in gw1 so i could have this wicked sweet title everyone else has(1)'
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Old Oct 31, 2008, 05:18 AM // 05:18   #39
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I think you're wrong about HoM and GW2. Benefits from GW1 could be released when characters hit a certain level or HoM might be located in a high level area.

That aside, KOABD has not ruined the opportunity for fun titles. KOABD can always be raised when there are sufficient titles to justify it. If aNet introduced 30 fun titles, they could certainly add 6 more ranks to koabd. Perhaps they'd look to other Anchorman quotes as title rank names
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Old Oct 31, 2008, 06:26 AM // 06:26   #40
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Quote:
Originally Posted by jaximus View Post
anet cant come out and announce that the HoM will do nothing in gw2 cuz people will rage. but they cant give people something for it because that would allow them to start gw2 off ahead of anyone else. its a new game. give everyone 30 max titles so they everyone can start with
'i wasted my last year in gw1 so i could have this wicked sweet title everyone else has(1)'
Amen.....

Let me spin this your way, all of you, XD.
I look at things and then attack them with my ideas and then watch the massive downfall or upscale.

I've looked it over, and over, and over, AND over agian.

Conclusion.....
More destination specific ranks to titles, no more grinding.
Look at some other games, LOtRO for example, great idea with the trait system, but fails.
Why?
-Rage Start-
They thought of a new idea and didnt think of its results properly.
GW2 will need a unique system that says, THIS character FITS MY style.
I like to blow things up with huge damage, no title for damage output, but there is for killing stuff over and over.
>.>
Give me something original, and no I don't care if someone has it maxed or not, it won't mess with me one bit. Go brag, or w/e you get the max titles in GW2 before anyone else.
Question is, would you have as Many titles I may have by then?
........titles dont define players, they define the players ability to persue a goal.....
-Rage Over-
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